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Howdy!    My name is John Mogayzel.
I am currently a Technical Game Designer for Brawlhalla a Ubisoft studio.
I have been working professionally in the games industry since 2017.
I started working with Blue Mammoth Games on Brawlhalla when it was a small scrappy indie studio and then joined Ubisoft when Brawlhalla was acquired by them.
I specialize in Game Design and utilize my programming skills to prototype and implement my ideas.
I have experience with Game Design & Development, R&D, Combat Mechanics, Programming, AI, and Intellectual Property Collaboration.
Check out my Dev Diary to get an inside look into how I design. Including how I reworked Brawlhalla's FFA from scratch!